STEEL HUNTERS

ROLE:

Lead Lighting Artist

Dec 2023 – Jul 2025


DEVELOPER/PUBLISHER:

Wargaming


PLATFORMS:

PC

  • • Joined the project during mid-production, recreating all environment lighting and atmospherics from the ground up, reinvigorating the IP’s intended art direction.

  • • Worked closely with rendering engineers and technical artists to define global render settings, custom render passes, and implemented a lightweight fake lighting shader to help characters appear cinematic.


• Established a modern color management pipeline in UE5 and DaVinci Resolve, using ACEScg working colorspace, HDR LUTs.

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OFFICIAL GAMEPLAY TRAILER TGA 2024

(C) 2025 Wargaming.net. All rights reserved

Responsible for all real-time lighting, fog, grading, charact shaders

EARLY ACCESS GLOBAL LAUNCH TRAILER

(C) 2025 Wargaming.net. All rights reserved

Responsible for all real-time lighting, fog, grading, charact shaders