AVATAR: FRONTIERS OF PANDORA

ROLE:

Senior Lighting Artist

Jan 2021 – Jun 2021


DEVELOPER/PUBLISHER:

Massive Entertainment,

Ubisoft


PLATFORMS:

PS5, Xbox Series X|S, PC, Amazon Luna

  • • Created nighttime lighting for a variety of organic and industrial locations set in the open-world environment of Pandora.

  • • Assisted the lighting department in replicating the cinematic qualities and mood of James Cameron’s blockbuster films, per the approved art direction of Lightstorm Entertainment and 20th Century Games.

• Harnessed powerful lighting features of Ubisoft’s Snowdrop engine, including real-time raytracing and dynamic atmospherics.


• Ensured lighting was performance-optimized for target hardware.

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LIGHTING EXAMPLES

Responsible for bioluminescent and industrial lighting in these shots.

GAME TRAILER

Avatar: Frontiers of Pandora – Official World Premiere Trailer