3D ILLUSTRATIONS

SOFTWARE USED:

  • • Maya
  • • Modo
  • • Keyshot
  • • Photoshop
  • • Mental Ray
  • • Z-Brush


• Personal work exploring hyperrealism, modeling, lighting, rendering.


• Hard surface 3D modeling created in Maya, with organic surfaces finished in ZBrush. Texturing created in Photoshop.


• Compositing layers rendered far various work in post, including individual lights, fog, depth, AO, world space normals, and reflections.

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